I had a similar issue but maybe the solution in my thread can help you. https://community.clickteam.com/threads/107504-How-to-handle-sorting-when-Saving-loading-levels-with-an-arrayzip2kx Today, 01:38 PM
I see, what i was trying to do is e.g. i have two frames. Both have the same string object called "level name" which is set to be global. In frame 1 the string says "level 1" and in frame 2 it says...zip2kx Today, 01:36 PM
This is so weird, I thought this was possible but when I went to try it last night I couldn't get it to work.
Here's what I want: One active's animation is 4 frames, where the hot spot moves just...
Sorry for the revival. I am having a real issue by not having this feature.
I have a list of levels and a level select screen that unlocks one level if you already played. Right now my savegame...
This is by design, if I understand what you mean. Global objects' values are preserved through frames. This means alterable values and strings, value for counters, and alterable string for string...Yves Today, 06:10 AM
I know that setting "Ratio" to 1000 does center camera to player, but I want the camera to run smoothly when a different room/scrolling changes.DuckJohnn Yesterday, 10:41 PM
I discovered this example file a few days ago. It has Metroid style camera scrolling. It's amazing and I would like to use parts of it in my game, but there is one huge problem. Camera isn't...
can you share which fusion version you are using and a small example is always good for me to check here.Fernando Yesterday, 07:16 PM