Hi Fredet, I had thought of that method, but that would need me to create a separate animation for everything grapple on every enemy in the game? I want to try and find a method where a throw...The_Owl Today, 04:07 PM
If I try to make a local build and forget all the signing stuff for distribution for the time being I get this error.
Brawler.xcodeproj The linked and embedded framework 'MMF2Lib.framework' is...
Thanks to your attached example I just solved the problem! :) What I was doing wrong was using Str$( "String" ) instead of String$( "String" ) Now everything is working as it should. Thanks for your...Lightning Yesterday, 08:39 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the