I've never noticed this. Have you tried
Looki's sound player object?
I’ve tried using channels, setting channel volumes first, I tried wave and I tried forcing uninterruptible and I’m convinced Fusion will pop/click if more than 3 sounds are played at once, and not...elvisish Yesterday, 11:00 PM
I've had that for over 2 months now.. thought it was just me..
Just start a new download and it will finish eventually.
In 3 tries I get the file completed.
MAybe Clickteam can look into...
Wow thanks so much, appreciate it :) So at every position on the screen there is a route to a player? Its defiantly fine with the slower reaction time as they are zombies XD. I do understand some of...Lukiester Yesterday, 06:10 PM
I can't reproduce it with a simple app, could you attach a MFA please?Yves Yesterday, 05:11 PM
Yes, I've had something like this working before for multiple targets, but only in a squad level turn-based strategy game, so performance was never a serious concern.
After a little experimentation,...
Giving this a bump just to see if it’s poaaible. Would be game changing (literally and figuratively )!ratty 19th September 2019, 02:01 PM
Build 281.4 - Change log ------------------------ - General: new /L command line option to select the language of CF 2.5 (possible values are /L 1033 (English), /L 1036 (French), /L 1041 (Japanese)) - General UI: the name of the previously loaded frame was shown in the Navigate toolbar when you restart CF 2.5 - General UI: Dialog box position issues when the Windows task bar is docked on the left or top of the desktop - General / Android: Android 2.2 is no longer supported, the minimum version supported by the runtime is 2.3 - General / Android: CF 2.5 now tries to automatically retrieve the Android SDK directory from the registry if the one stored in the preferences is invalid - Build: Crash or graphic corruption when you run an application that contains external sub-apps and CF automatically rebuilds the sub-apps - Frame editor: the display effect of the