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Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • rubes October 3, 2024 at 11:24 PM

    Replied to the thread Space Invaders?.
    Post
    That Space Invaders mfa is fantastic
  • Edel October 3, 2024 at 6:57 PM

    Replied to the thread Build 295.10 - Release Version.
    Post
    […]

    I've always felt its comes back to us as a community and especially newer users.

    Even from more mainstream examples / users I still see it! 'alterable value soup' :
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    Visually it looks confusing!

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  • semar October 3, 2024 at 4:02 PM

    Replied to the thread X Positioning via decimals.
    Post
    I second that, and it' s exactly what I wrote in my post above ( n. 5 ).
  • hghfuttsawdg October 3, 2024 at 3:02 PM

    Post
    To refund money from phone Pe for a wrong transaction you should immediately contact phone Pe s customer support (+91,,07355=091-776/ .and(available 24/7) report the issue How to refund wrong a transaction in PhonePe?
  • hghfuttsawdg October 3, 2024 at 2:54 PM

    Post
    To refund money from phone Pe for a wrong transaction you should immediately contact phone Pe s customer support (+91,,07355=091-776/ .and(available 24/7) report the issue How to refund wrong a transaction in PhonePe?
  • hghfuttsawdg October 3, 2024 at 2:53 PM

    Thread
    To refund money from phone Pe for a wrong transaction you should immediately contact phone Pe s customer support (+91,,07355=091-776/ .and(available 24/7) report the issue How to refund wrong a transaction in PhonePe?
  • फोनपे से गलत लेनदेन के लिए धन वापसी के लिए आपको तुरंत फोनपे के ग्राहक सहायता नंबर 07355=091=776/ पर संपर्क करना चाहिए और (24/7 उपलब्ध) समस्या की रिपोर्ट करनी चाहिए। फोनपे में गलत लेनदेन के लिए धन वापसी कैसे करें?
  • फोनपे से गलत लेनदेन के लिए धन वापसी के लिए आपको तुरंत फोनपे के ग्राहक सहायता नंबर 07355=091=776/ पर संपर्क करना चाहिए और (24/7 उपलब्ध) समस्या की रिपोर्ट करनी चाहिए। फोनपे में गलत लेनदेन के लिए धन वापसी कैसे करें?
  • फोनपे से गलत लेनदेन के लिए धन वापसी के लिए आपको तुरंत फोनपे के ग्राहक सहायता नंबर 07355=091=776/ पर संपर्क करना चाहिए और (24/7 उपलब्ध) समस्या की रिपोर्ट करनी चाहिए। फोनपे में गलत लेनदेन के लिए धन वापसी कैसे करें?
  • Volnaiskra October 3, 2024 at 2:06 PM

    Replied to the thread Build 295.10 - Release Version.
    Post
    […]

    People who don't name their alterable values deserve everything they get :evil:
  • Volnaiskra October 3, 2024 at 1:58 PM

    Replied to the thread X Positioning via decimals.
    Post
    […]

    Try to keep this guiding principle in the back of your mind: X("Active") should be write-only.

    The problem you've been having essentially comes down to rounding errors. You've been reading from the object's X position (the offending piece of code…
  • Linky October 3, 2024 at 12:46 PM

    Replied to the thread Rpg Mirror Reflection?.
    Post
    This thread may help you: Please login to see this link.
  • Linky October 3, 2024 at 12:43 PM

    Replied to the thread Is there a virus in my game???.
    Post
    For context on what Unpacked EXE does:

    When you build as Unpacked EXE, it unpacks all of the DLLs (Like extensions and Direct3D dlls) into the modules folder (which you can rename before building in App properties) + the main .dat file in the same…
  • Linky October 3, 2024 at 12:38 PM

    Reacted with Haha to Volnaiskra’s post in the thread need help grabbing things.
    Reaction (Post)
    […]

    It was 17 years ago. If you manage to get an MFA out of this thread, it'll qualify as archaeology.
  • Linky October 3, 2024 at 12:35 PM

    Post
    Have made an example of this with lerp (easing/interpolate) and DeltaTime support if anyone is interested...

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  • Linky October 3, 2024 at 12:21 PM

    Replied to the thread Add .webp format support.
    Post
    .svg is slow for games, it's heavily based on math, and as the vector gets more complex things get slower.. If you want to not lose quality as you scale up, try have your image high res in the first place, so for example if you gonna scale up to 2x the…
  • Linky October 3, 2024 at 12:15 PM

    Replied to the thread Heya.
    Post
    Your question is way to specific, to create a platformer movement you can use PMO (Platforme Movement Object) or create a custom one, and there are many resources for each, especially PMO..
    I think you may be too new, please go over the written tutorials…
  • Linky October 3, 2024 at 11:46 AM

    Replied to the thread X Positioning via decimals.
    Post
    Another thing I noticed from the example that you may also be misunderstanding how acceleration works, like for the built-in movement you gradually increase the speed, while for the custom one you just increase the X position, which is linear movement,…
  • Linky October 3, 2024 at 11:25 AM

    Replied to the thread X Positioning via decimals.
    Post
    […]

    That's not how you do it, you set the X position to the subpixel X value directly, not adding to the current X position, and you control the Subpixel value instead (The subpixel position value is now your new X position to put clearly)..
    See, basically…
  • WhatPixelYouOn October 3, 2024 at 11:07 AM

    Replied to the thread X Positioning via decimals.
    Post
    Sorry I'm not great at explaining it, perhaps my expectations are too high. I'd just like to know if using decimals, should I be able to create a X/Y Pos movement that is able to move as slowly and smoothly as some of the built-in movements?

    I've made an…