
Recent Forum PostsOkay I've figured out I can just set the X and Y pos in those fields, however the object's angle does not change. Perhaps that's not what I'm meant to do?
WhatPixelYouOn Today, 03:49 PM
"The Daily Click" is still probably the best F2.5/Multimedia Fusion site after this one. Tons of games, examples & articles. "Castles of Britain" is another good one, lots of techy examples on there.
YesNoYes Today, 03:40 PM
Thanks, how do I complete the expression?
OAngle( "Light House Checkpoint", >X of point<, >Y of point< )
It wants me to fill in X of point and Y of point, however I'm not sure what values it's...
Every active object has a "Angle of a Vector" expression, where it will get the angle between the object and another point (X and Y), which you can feed with the position of another object.
NaitorStudios Today, 02:58 PM
Hello, I've finally managed to make the enemy jump using the Pinball movement, but there's one problem: I've tried to make the enemy look at me, but suddendly jumps through the obstacle when I'm...
ARS Today, 02:44 PM
Just trying to set an Active Object's angle to point towards the position of another Active Object. I can manage this as an animation and have it always look towards the other, however this means...
WhatPixelYouOn Today, 02:10 PM
Maybe I have missed some obvious sticky post etc but what are some of the best sources/sites etc to browse through tutorials/examples of different things for Fusion?
Outcast Today, 11:38 AM
Another potential complication from this issue (reactivating an event that is inside an already deactivated group) is that if you reactivate a child event, but its parent event is still inactive, it...
Volnaiskra Today, 06:04 AM
Hi, I implemented addBackdrop according to the unfinished in CExtension.java (line 549) & CImage.java (line 249), but it behaviors differently in debug/release mode. Don't know if I missed something...
defisym Today, 01:50 AM
Ugh. I bamboozled myself, and what I said above was completely wrong. I wish they gave us back the ability to edit posts D:<
Volnaiskra Today, 12:58 AM
Then perhaps the best solution would be to disallow reactivating any event that's inside a deactivated group, by greying out "activate/deactivate line" in the right-click menu. Because as far as I...
Volnaiskra Today, 12:55 AM

Sorry to triple post, but I can't edit. I found...
Sorry to triple post, but I can't edit. I found that I had the wrong object X/Y pos in those fields - It now works. :)
WhatPixelYouOn Today, 03:58 PM