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  1. Update on Upgrade Work


    We had hoped to be using our new forum system by now, however work has been unavoidably delayed due to issues beyond our control.

    Our cloud services provider caused a significant delay of over a week, the consequences of which we are still resolving.

    Unfortunately this has led to a much longer and less smooth transition than we had planned for. Please accept our sincere apologies for this delay.

    We would also like to clarify (as some people had misread the various notices) that this process was always intended to take a little time and never just 2 days.
    We previously gave the 2 dates of February 3rd and 5th as when the forums would go into "No New User Registrations" and "Readonly" modes respectively.


    What happens now? Our existing forums have been reopened!

    We have re-enabled posting new threads and replying to threads so whilst we resolve the lingering issues with the new system, you can post to old/new threads here.
    These posts will not be lost when we make the final move to the new system.

    New user account registrations will remain disabled, as will most Passport functions (you may continue to download your existing registered products).

    Please click here for more detailed information about how service will be affected.
  • Recent Forum Posts

    CruddyBuddy

    Well, my main reason for wanting to do this is I...

    Well, my main reason for wanting to do this is I have an active object with its own set of behaviors which affect a group of active objects serving as buttons. The events control their location on...

    CruddyBuddy Today, 01:47 PM Go to last post
    rrodg84

    SDL Joystick (Phi's version) implementation, anyone with experience care to help?

    Howdy. I am trying to implement Phi's version of the SDL Joystick object. My previous attempt was a total mess of event code and when I went back to it I couldn't even figure out what I had done :)...

    rrodg84 Today, 01:27 PM Go to last post
    YesNoYes

    Basically this. I'm pretty sure you need to have...

    Basically this. I'm pretty sure you need to have a copy of the object present in the target frame to create the object with an event.

    If memory usage is your concern, you can try unchecking...

    YesNoYes Today, 11:45 AM Go to last post
    Popcorn

    By design, the object must be present in the...

    By design, the object must be present in the frameeditor for it to be able to exist in your game, so the answer is no, unfortunately.

    Popcorn Today, 10:40 AM Go to last post
    Nismo

    Need a dev to code a few things for me (paid)

    Hello, I need a developer to code 2 mechanics for me and fix a couple of bugs.

    Willing to pay for this service. Should you be interested please contact me either here or via Discord @ Michael...

    Nismo Today, 09:39 AM Go to last post
    Cobra

    Don't think you can change it in Xcode itself,...

    Don't think you can change it in Xcode itself, but fonts for Mac exported apps are strange. Back when we could use the bug tracker I reported how they don't align up to the same vertical position as...

    Cobra Today, 08:57 AM Go to last post
    150542

    View Post

    Bonjour,

    j'ai appliqué sans problème vos instructions :)
    mais pas de changements, le bouton est présent même sur les pages où il ne devait pas être
    n'est plus fonctionnel quand on relance...

    150542 Today, 08:03 AM Go to last post
    Linky

    yeah you can

    yeah you can

    Linky Today, 12:21 AM Go to last post
    CruddyBuddy

    You can create objects from another application?

    You can create objects from another application?

    CruddyBuddy Today, 12:16 AM Go to last post
    AshraldRails

    Can someone make a comparison video between 2.5 and 2.5+?

    I'm thinking about whether or not I should invest in the new 2.5+ DLC to improve and optimize my games, however, I'm not sure how different games would run so could someone who has the DLC make a...

    AshraldRails Yesterday, 11:59 PM Go to last post
    Linky

    Yves from 2 or 3 days ago said in one of his...

    Yves from 2 or 3 days ago said in one of his posts that he still not sure about when it will release

    Linky Yesterday, 11:53 PM Go to last post
    Linky

    You can create objects from another application,...

    You can create objects from another application, don't know if it is possiblewith create by name at all really

    Linky Yesterday, 11:48 PM Go to last post
  • Latest RSS Feed

    90% OFF All Fusion 2.5 Courses - Time Limited 

    by
    Danny
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    Published on 23rd December 2020 09:56 AM
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    https://oneclick.training


    Learn Clickteam Fusion 2.5 with one of our online courses, now with 90% OFF until next week!

    You can pick up a course for literally $10 and get lifetime access!
    Each
    ...
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    Clickteam World Cup 2020 - Now available for free on "The Reactor" 

    by
    Kisguri
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    Published on 17th September 2020 03:47 PM

    Build your own Football/Soccer game with this new opensource example! Even comes with a player and team editor. Compatible with Firefly and Clickteam ...
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    Learn at Home - OneClick Training 

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    Danny
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    Published on 21st March 2020 01:11 PM
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    During these times of uncertainty, we have decided to slash ALL of our prices of our online, home learning courses available at OneClick Training.

    Click here to View Courses - Use Code: TEACHME ...
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    Simple Tactics and Isometric Engine - Now available on The Reactor 

    by
    Kisguri
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    Published on 26th February 2020 10:44 PM

    Free as part of the Reactor: https://www.patreon.com/posts/simple-tactics-34370317

    Today brings us a new example, one that I am personally excited about. I love tactics style games ...
    Read More Read More

    Game Launcher Creator V2 is here! 

    by
    Danny
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    Published on 10th October 2019 10:42 AM
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    Official Website

    Game Launcher Creator V2 arrives and is better than ever before! This revolutionary desktop software allows you to design and develop your own custom game ...
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    Latest Reactor Examples - Check it out! 

    by
    Kisguri
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    Published on 11th July 2019 05:59 PM
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    Clickteam's Patreon service "The Reactor" has been turning out great examples at a wonderful pace, check out some of the latest ones below!

    Get furious and drive fast with this latest Firefly and Fusion example! https://www.patreon.com/posts/fast-fusion-now-26765285 ...
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    Match-X Engine - Video Timelapse 

    by
    Danny
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    Published on 10th July 2019 04:53 PM
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    Match-X Engine developed with Fusion 2.5 - No AGBO, arrays nor lists. A self-aware and self-running engine. Core framework developed, ready for additional features, polish and modding.



    Here is a video timelapse of me developing a Match-X engine in Clickteam Fusion 2.5. The challenge was to ...
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