• Recent Forum Posts


    Something must be not correctly updated, I have...

    Something must be not correctly updated, I have the same specs as you have there and I don't have that problem.

    1.- reapply the update.
    2.- create an iOS final mode project from an empty mfa. ...

    Fernando Yesterday, 01:42 PM Go to last post

    DirectX 9 display scaling bug

    Hello, since the bug box isn't working I'm posting here. When "Resize display to fill window size" is enabled, display size isn't scaled correctly even when the resolution is suitable for integer...

    PkR Yesterday, 01:25 PM Go to last post

    You could make trigger points, top, middle,...

    You could make trigger points, top, middle, bottom, that the player passes through. That trigger stages the next group of objects. If they trigger the wrong group, it will essentially set them in a...

    KevinSmith Yesterday, 01:04 AM Go to last post

    View Post


    Le serveur Bluewing à l'adresse http://shadsoft.fr sera indisponible du 31/03/2023 au 05/04/2023 inclus.

    Bonne fin de journée! https://bugs.clickteam.com/images/smilies/smiley.png


    Shadows_G26 28th March 2023, 04:18 PM Go to last post

    It worked, I just set jump to frame and the same...

    It worked, I just set jump to frame and the same frame!
    Thank you so much, I would have never figured that out!! :D

    MistaSub 28th March 2023, 03:31 PM Go to last post

    make them global. restart will reset to the...

    make them global.
    restart will reset to the state before current frame, while jump to another frame will save current state.
    No, it must be copy to the frame you need in editor.
    It's something...

    defisym 28th March 2023, 01:15 PM Go to last post

    Moving values between frames, global object question.

    What would be the best way to move 9 instances of 11 values and 10 strings to a restarted frame, and have them retain their values?
    Also, how does the global object property affect an object. At...

    MistaSub 28th March 2023, 11:59 AM Go to last post


    I had to enable 'Resize display to fill window size' under Window Properties and works fine now in both portrait and landscape, I incorrectly assumed this option only applied to Windows builds.

    BaconUk 28th March 2023, 11:37 AM Go to last post

    Example File

    Hi again,

    Just made a quick example to explain what's going on
    The first screen shows the resizing working as expected and information regarding the frame, after a few seconds tap to go to the...

    BaconUk 28th March 2023, 11:12 AM Go to last post

    Android Display: Fit inside and adjust windows size (540x960) swapping to landscape


    My app defaults to portrait, a resolution of 540x960 with 'Fit inside and adjust window size' enabled. This works perfectly, however there are some frames which require landscape. In the app,...

    BaconUk 28th March 2023, 10:02 AM Go to last post

    [FREE] Egg Head to the Rescue on IPHONE-IPAD

    Here is Egghead to the rescue, this is the second game from Egghead series.

    Grab for Free on Iphone and Ipad at:




    Sloxone 28th March 2023, 08:31 AM Go to last post

    Award System Added with Medals

    Sorry for no preview video, but I am going to wait to get a few more levels done before the next.
    Here is a Screenshot of the Medal I was awarded for Battling the Aliens.

    Medals are Awarded...

    VBEinc 28th March 2023, 03:26 AM Go to last post
  • Upcoming Game Flop

    A game I have been working on for a little while now (on and off) that I have on hold but plan on finishing soon.
    Most of the work is done but still alot to do to complete it

    It's a match three type with my own twist on things and some mini-games added in for some extra play/fun. It will be released for PC (Mac?)
    I originally called it Flopple but changed it to just Flop.

    This is the first time that I have done all the graphics/animations myself (with the exception of a couple small items) and have really taken my time to do them just right and with great detail, that is what has taken the most time to do in this game as I am not a graphic artist by any means and I am learning as I go.

    The game engine is completely custom built using only the ForEach, no other extensions are used (for now at least) and I have some (boring?) videos of the beginnings of the engine here: http://www.youtube.com/playlist?list...ihzdONmwDOQBMG

    WIP title screen:

    Some Different game boards:

    Some Mini-game shots:

    WIP trade zone:

    I uploaded the images as .jpg so some of the quality has been lost and they look much better than seen here.

    Eventually I will complete this game
    This article was originally published in forum thread: Flop started by gerald999 View original post