Articles

Articles and how-tos from users of Clickteam products

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
This area is of our forum is only accessible to registered product owners.
To access this section, please register your products under your Clickteam Passport and then return to this page.
      • English
    1. Usage of this forum 1

      • Forum User
      • April 4, 2008 at 2:03 PM
    2. Replies
      1
      Views
      16k
      1
    3. Jeff

      April 4, 2008 at 2:03 PM
    1. Getting tired or bored of your current project? 67

      • Dynamite
      • September 15, 2008 at 8:52 AM
      • Dynamite
      • April 21, 2009 at 6:01 AM
    2. Replies
      67
      Views
      75k
      67
    3. 00J

      April 21, 2009 at 6:01 AM
    1. Binary Data: How to use it, and what it is. 47

      • LB
      • May 22, 2010 at 7:50 PM
      • LB
      • August 19, 2011 at 3:41 PM
    2. Replies
      47
      Views
      93k
      47
    3. LB

      August 19, 2011 at 3:41 PM
    1. full aRPG inventory system - part 1/6 36

      • maVado
      • April 9, 2009 at 9:30 AM
      • maVado
      • May 30, 2009 at 6:14 AM
    2. Replies
      36
      Views
      78k
      36
    3. maVado

      May 30, 2009 at 6:14 AM
    1. JGED Tutorial #1 33

      • Jaffob
      • March 14, 2009 at 4:41 PM
      • Jaffob
      • November 23, 2010 at 1:01 PM
    2. Replies
      33
      Views
      68k
      33
    3. Looki

      November 23, 2010 at 1:01 PM
    1. How to Cheat 33

      • dragonguy
      • December 11, 2009 at 4:22 PM
    2. Replies
      33
      Views
      79k
      33
    3. dragonguy

      December 11, 2009 at 4:22 PM
    1. Best Practices 31

      • bradley
      • July 23, 2009 at 8:28 PM
    2. Replies
      31
      Views
      70k
      31
    3. RickyRombo

      July 23, 2009 at 8:28 PM
    1. MooClick protokol specifications 31

      • Blizna
      • June 27, 2008 at 8:44 PM
      • Blizna
      • April 6, 2009 at 7:55 PM
    2. Replies
      31
      Views
      25k
      31
    3. Mathias

      April 6, 2009 at 7:55 PM
    1. AI - Basic Principles 31

      • Dines
      • May 6, 2008 at 10:19 PM
      • Dines
      • July 15, 2009 at 10:49 PM
    2. Replies
      31
      Views
      72k
      31
    3. Stephen

      July 15, 2009 at 10:49 PM
    1. 3D techniques in MMF2 29

      • SEELE
      • May 4, 2009 at 1:35 PM
      • SEELE
      • September 12, 2013 at 1:27 AM
    2. Replies
      29
      Views
      100k
      29
    3. happygreenfrog

      September 12, 2013 at 1:27 AM
    1. How to finish nearly any game.... 29

      • Jacob
      • August 27, 2008 at 11:59 PM
      • Jacob
      • January 22, 2010 at 5:18 PM
    2. Replies
      29
      Views
      48k
      29
    3. RickyRombo

      January 22, 2010 at 5:18 PM
    1. Make your own Minimap 28

      • RickyRombo
      • August 30, 2009 at 2:50 AM
    2. Replies
      28
      Views
      52k
      28
    3. RickyRombo

      August 30, 2009 at 2:50 AM
    1. Game Difficulty 28

      • dragonguy
      • September 3, 2008 at 6:57 AM
    2. Replies
      28
      Views
      18k
      28
    3. JasonDarby

      September 3, 2008 at 6:57 AM
    1. Real Time Clock System Tutorial 28

      • Wiiman
      • July 5, 2008 at 6:07 PM
      • Wiiman
      • September 4, 2008 at 7:27 PM
    2. Replies
      28
      Views
      19k
      28
    3. Looki

      September 4, 2008 at 7:27 PM
    1. Selling a Flash game - the story of CannonBob 25

      • DavidN
      • September 5, 2010 at 5:17 AM
      • DavidN
      • June 11, 2011 at 3:51 AM
    2. Replies
      25
      Views
      48k
      25
    3. padawan

      June 11, 2011 at 3:51 AM
    1. Bullet-Time: There is no Foo! 24

      • Dines
      • July 4, 2008 at 8:22 PM
      • Dines
      • June 2, 2013 at 11:04 PM
    2. Replies
      24
      Views
      98k
      24
    3. macca02

      June 2, 2013 at 11:04 PM
    1. Databases in MMF2 - Answers and Tips 22

      • byo
      • October 21, 2009 at 4:21 AM
      • byo
      • January 27, 2010 at 10:57 PM
    2. Replies
      22
      Views
      52k
      22
    3. Jacob

      January 27, 2010 at 10:57 PM
    1. Tutorial - Trigonometry In Gaming 18

      • Eliyahu
      • September 15, 2010 at 12:52 AM
      • Eliyahu
      • September 12, 2013 at 9:18 PM
    2. Replies
      18
      Views
      60k
      18
    3. Conno

      September 12, 2013 at 9:18 PM
    1. Using Unicode in MMF2 17

      • Bruto
      • January 14, 2009 at 8:45 PM
      • Bruto
      • January 16, 2009 at 10:42 AM
    2. Replies
      17
      Views
      10k
      17
    3. Bruto

      January 16, 2009 at 10:42 AM
    1. Bézier Curves for Dummies (TDC version) 17

      • Dines
      • December 6, 2007 at 12:44 PM
      • Dines
      • June 10, 2008 at 2:09 PM
    2. Replies
      17
      Views
      73k
      17
    3. Dines

      June 10, 2008 at 2:09 PM

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