Guides, Tutorials, Examples, Widgets

Guides, Tutorials, Downloadable Example Files and Widgets from Clickteam and the Community

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
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    1. Xable Enterprises Tutorial List 13

      • ProdigyX
      • June 20, 2018 at 10:11 PM
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    3. ProdigyX

      June 20, 2018 at 10:11 PM
    1. PLEASE READ.. ONLY POST Examples, Widgets, Guides... >>>> NO QUESTIONS!! <<<< 3

      • Perry
      • March 10, 2017 at 6:23 PM
      • Perry
      • November 6, 2017 at 1:47 AM
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    3. Perry

      November 6, 2017 at 1:47 AM
    1. Please Read Before Posting

      • Danny
      • February 25, 2014 at 10:49 PM
      • Danny
      • February 25, 2014 at 10:49 PM
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    1. Community Guide / Tutorial / Example / Widget Guidelines 1

      • Danny
      • December 19, 2013 at 2:44 PM
      • Danny
      • December 24, 2013 at 10:48 PM
    2. Replies
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    3. Danny

      December 24, 2013 at 10:48 PM
    1. Shader to make a rectangle with fixed thickness edges 3

      • Myp
      • November 28, 2024 at 2:23 AM
      • Myp
      • November 28, 2024 at 8:11 PM
    2. Replies
      3
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    3. Phi

      November 28, 2024 at 8:11 PM
    1. Two things separately: unicode text separator and an 18-digit number handler

      • Myp
      • November 22, 2024 at 10:54 PM
      • Myp
      • November 22, 2024 at 10:54 PM
    2. Replies
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    1. Working with global strings 1

      • DisneyRob
      • November 2, 2024 at 9:34 AM
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      169
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    3. Phi

      November 2, 2024 at 9:34 AM
    1. A new series of Clickteam Fusion 2.5 tutorials 5

      • KDunlop
      • November 2, 2024 at 5:13 AM
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    3. Rolando

      November 2, 2024 at 5:13 AM
    1. Help with 360 degree shooting w/ right analog 3

      • mrgman
      • November 1, 2024 at 3:29 PM
      • mrgman
      • November 1, 2024 at 6:41 PM
    2. Replies
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    3. danjo

      November 1, 2024 at 6:41 PM
    1. Seek and Find: Find The Number Example...

      • Alraisi
      • October 20, 2024 at 11:45 AM
      • Alraisi
      • October 20, 2024 at 11:45 AM
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    1. example Im working, very early, but what do you guys think? 5

      • Daniels1980
      • October 20, 2024 at 11:00 AM
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    3. Alraisi

      October 20, 2024 at 11:00 AM
    1. Flocking - no extension experiment 4

      • SolarB
      • June 24, 2017 at 12:44 AM
      • SolarB
      • July 14, 2024 at 3:54 PM
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    3. warlords

      July 14, 2024 at 3:54 PM
    1. What Happened to Snail On? 2

      • Shounenbat
      • January 28, 2024 at 7:04 AM
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      277
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    3. Linky

      January 28, 2024 at 7:04 AM
    1. animated dice roll - modified version of nivram's

      • therickman
      • October 19, 2023 at 1:02 PM
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    1. Active Text Blitter (multiple blitters, formattable text, and other stuff)

      • JoeAteTheBeans
      • October 4, 2023 at 4:29 PM
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      182
    1. continuous scrolling in platform games

      • JURADOESP1989
      • May 29, 2023 at 7:46 PM
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    1. Raycaster (w/Textures, Sprites, Collisions, etc.)

      • the_knave
      • May 19, 2023 at 1:35 AM
    2. Replies
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      101
    1. Simple Random encounter/ RPG turn base battlescreen

      • Finni_roverfield
      • March 15, 2023 at 12:14 AM
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      1.2k
    1. Lacewing chat room example 1

      • therickman
      • February 8, 2023 at 3:43 PM
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    3. therickman

      February 8, 2023 at 3:43 PM
    1. Physics Particles, some examples (fire, explosion, blood, smoke, waterfall) 5

      • Machart_Studios
      • January 19, 2023 at 10:05 AM
    2. Replies
      5
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      1.6k
      5
    3. Linky

      January 19, 2023 at 10:05 AM

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