Hi all!
The Isometric Lighting Engine is finally out!
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This open-source example is an engine and level editor for the creation of three dimensional scenes and levels. With this engine you can easily build any type of isometric game and add powerful dynamic lighting. The engine in it's base form is high-performance, uses no extensions** or shaders and supports all runtimes***. It is scalable and includes a complete tool kit allowing for user defined parameters such as tile size, the ability to easily work with your own tilesets, adjustable light ranges, custom movement and more.
Features:
- Dynamic 3D lighting and shadows
- Dynamic tile loading
- 3D platform movement example with customisable controls
- Level editor with load and save
- Simple interface
- Includes a pathfinding example for multiple objects
Please Please login to see this link. for features and limitations and see if the Isometric Lighting Engine is for you. Any feedback is most welcome.
* Demo game frame included!
** UltimateFullscreen, Pathfinding object and Surface object must be installed to open but can be removed
*** For lighting HWA must be supported