I made a simple two line example to test the Direction value expression. When I press spacebar it randomly chooses one out of 4 directions (all 4 directions have different animations). However a counter always set to the Direction value doesn't switch from zero. Can anyone explain to me why the direction value doesn't change? It should change to either 0, 8, 16, or 24.
I'm trying to record direction values in a level editor and it doesn't seem to change from zero.