Hi guys! Just getting the hang of this thing, and I'm trying to find a tutorial on making jump-through platforms - that does NOT use the PMO.
I am using basic Platform movement for my Player.
Every tutorial I've found uses the built-in "check for jump-thru platforms" in the PMO, but I need some way(s) to do it without the PMO.
I'm using the platforms (invisibly) to define the Player's walking areas/paths, and there are paths that overlap, so I need to be able to pass in front of them unless I am on top of them.
For instance, a zig-zag path where you walk down from the top, walking on the tops of the platforms, but then able to pass in front of them once you drop down to the next "zig".
Can anyone point me in the right direction?
Thank you!