enemys dont make sound unless they are on screen

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  • My enemies make a jump sound when they jump. I only want it to happen when they are in the player window. It happens if they are far away into the level regardless if they are visible on screen. How do i fix this? If i set them to innactive they simply do not appear on screen.

  • Go to the event where they make the sound, and add an extra condition

    If: "Is enemy getting closer to windows edge" and play around with negating the condition, as shown in the screenshot below:
    Please login to see this picture.

  • Thank you so much for taking the time out of your day to show me this. I guess the same goes for events i only want to happen when enemy is on screen too right?

    Yes if you only want the event to happen while the enemy is on-screen, do the exact same thing that I showed here. You're welcome and I hope it worked for you. :) Let me know if you need any more help.

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