How do I make a Space Shoot em up Side Scrolling game?

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • I want to impress my kids with a cool side scrolling space shooter game. I want to learn how to accomplish things like:

    1. Generate enemies that appear throughout the level, progressing the difficulty.
    2. Building the level. Do I just create a long frame? What's the best way to create a level design?

    I think that's about it. I would love to learn so please share if you have any tips or experience that would benefit. Thanks Clickteam! :)

  • Love this genre.

    1. Have the enemies spawn on a custom timer. Assign patterns and when they fire off to values.

    2. Have the frame be the size of the window. Create the illusion of movement by having the backgrounds move through it.

    Hope this sloppy response helps!

  • If you want to make something along the lines of Nemesis or R-type, and you don't particularly want to use timers for spawning enemies, you can make a really long level map and place static actives that represent your different enemies throughout. Depending on your attack pattern, when those actives approach the right or left of your screen, create the enemy at the actives position and destroy the active.

    For scrolling, you can use a counter and set the screen co-ordinates at the counter's value. Alternatively, you can use an invisible active that constantly moves right. Simple set the screen position at the invisible active's co-ordinates.

    Edited 4 times, last by Caesar (February 27, 2019 at 12:07 PM).

  • I have a course I designed exactly for this. You can check it out by Please login to see this link..

    Game Launcher Creator V3 - Please login to see this link.
    Bespoke Software Development - Please login to see this link.
    Learn Clickteam Fusion 2.5 - Please login to see this link.

    Danny // Clickteam

    Edited once, last by Danny (March 2, 2019 at 3:27 PM).

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!