Marching Squares Autotiling in fusion - new platformer/level editor project

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • After some butting my head against the wall I've finally managed to get Marching Squares autotiling implemented in Fusion. Using a standard 15 image tileset, I can paint my platforms in realtime rather than changing all those background images.
    15 16x16pixels images where used, so the tiling is there, but that should be easy to resolve by adding texture variation with a second image set. Same with the apparent squared edges. They'll be easy to fix.
    This
    Please login to see this picture.
    comes from this sliced into a tileset
    Please login to see this picture.
    and applied in fusion.
    Please login to see this picture.

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!