Hey there,
I'm working on slide puzzle game like "Roll the ball". The basic goal of the game is to create a path for the ball to reach the finish by sliding blocks. Depending on the board/blocks there are multiple possible pathes.
So far sliding and all the other stuff works well and I've figured out a "non-static" way to detect if the puzzle is solved or not. However it's giving me a hard time to find a solution for letting the ball roll through the maze. All blocks are "Actives", the pathes are transparent. I've tried different approaches like simple "Pinball Movement" (which can't move upwards and bounces heavily) or custom collision-detections (which quite unreliable and always look very unsmooth and far away from a rolling ball). I assume something like "pathfinding object" would make the ball turn left or right pretty streight... and so on...
So, I hope someone can help. I'm doing this for my son. He's six years old and likes this game very much, but the original one is littered with ads, therefor I came up with the idea to make a game myself
Any help appreciated, THX in advance!
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