3D Raycasting Engine (V1):
Features 💡:
- DeltaTme support
- First Person Movement Widget (Works with multiple instances)
- Raycasting Engine (Works with multiple instances too)
- Customizable properties, (with debug sliders and checkboxes)
- Use Actives or Surface to draw the scene (Actives are surprisingly much faster than surface in this case at least it is for me lol)
- Should work on all runtimes (take that with a grain of salt because it's very intensive to work on things like mobile devices)
Controls 🎮:
- UP ARROW: Move forward, DOWN ARROW: Move backwards
- LEFT ARROW: Rotate Left, RIGHT ARROW: Rotate right
- A: Strafe Left, D: Strafe Right
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