[REQUEST] Multi-pixel outline shader
Hi there everyone! I am the Clickteam Fusion 2.5 game developer, known as OXTORD Games.
I recently stumbled upon a problem that I couldn't find a solution to.
I need a shader that can be used to outline objects (mainly text) for my game.
Searching the Internet, I did not find a shader that is capable of this.
I know for sure that it is possible to create such a shader, because I have seen text with an outline in other .mfa files, and I also know that many shaders are created for personal use only.
I'm looking for someone who may already have a similar shader but created it for the personal use only, or someone who is capable of creating such a shader.
Of course, I'm willing to pay to buy a personal shader, or for a creation of a new shader.
The shader must be capable of the following:
-Create an outline around text/active object, with custom outline width and color
-Outline should be smooth and not pixelated. (Example: Please login to see this attachment.)
-Direct 3D 11 compatible(not necessary but preferred)
-Well optimized (no FPS flop when using)
Feel free to ask any questions. Here is my email if you want to contact me directly: eugeneoxtord@gmail.com