I'm relatively new to using XLua. Using this tutorial:
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I got coroutines and yielding working. But notice that tutorial loads 2 lua files: "data.lua" and "a_script.lua." The thing is, the "a_script.lua" file never actually does anything, and I need some similar functionality where I can load in a "Base.lua" file with all my global members and functions, and then load smaller scripts for individual cutscenes, etc. I can't get the "runscript" function in a 2nd script to actually run.
I've seen this done in other clickteam games, so surely there's a way?