Working on the same game project as when I last had a Box2DBase crash, when loading a specific level via .arr I get this crash:
DebugObject - crash caught
*** Crash occured in the MMF2 program at address 0x0372661E ***
A thread running code inside Box2DBase.mfx was denied access to write to address 0x00000000.
I don't know why this has happened to me a second time, wasn't happening for a while and it just randomly decided to happen again.
Unlike before, it doesn't occur randomly on every single array load, but seemingly occurs on the first collision it has to make?
No idea why this occurs, I can post .mfa and resource files if needed.