Third Person - Simple (make it jump)

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello thank for answers very useful!

    Is it possible to make a Third Person -JUMP with gravity and run too?

    When I press W to run it have the gravity with it! Gravity should work in always...


    * Action = 1
    Firefly Node - Camera : Set Target to XPosition( "player" ), YPosition( "player" ), ZPosition( "player" )
    Jump : Set Counter to Y( "Active" ) - Y( "Active" ) * 2

    * Repeat while "W" is pressed
    Speed : Set Counter to -0.2
    Action : Set Counter to 2

    * Upon pressing "Space bar"
    Platform Movement object : Jump
    Action : Set Counter to 1

    * Platform Movement object: Test for obstacle overlap
    + Active collides with the background
    Platform Movement object : Selected object overlaps an obstacle

    * Active collides with the background

    I make it jump with the platform object! I put jump counter into Y akse!

    My Youtube Channel:
    Go to Please login to see this link.

  • look at the properties of the engine object
    goto the about/information tab

    scroll down till you find OPEN TUTORIAL
    click that and it will open a new window with the chocobreak 3d tutorial
    and a half finsihed FPS tutorial

    that fps tutorial has a walking jumping player controller in it

    Please login to see this link.

    Clickteam on Please login to see this link. - Clickteam on Please login to see this link. - Clickteam on Please login to see this link.

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