Simple Animation Issue

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  • Hello, when an animation is played in my game, I am trying to play the same animation again before it ends.

    For example, when I press the A key, the animation named "attack1" will play. But if I press the A key again before this animation ends, the animation will start over again.

    It's simple, but I couldn't do it

    Here is sample file: Please login to see this link.

  • you could do it a number of ways, but simplest would be:

    Event 1: if key pressed [A] and (negate) animation "attack is playing" <- which means if you press A when the attack animation is NOT playing then do the animation. - play the animation.

    Event 2: if key pressed [A]: play sound

    they dont have to be all in the same event, if you want to have a sound played when you do keystrokes, even if the animation is not supposed to play.

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