Request for change for the SDK

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hey folks,
    In development of DarkEDIF, I'm establishing that all the extensions manually open a INI file and read a list of languages. I'd prefer if a functionality for multi-language support was added into MMF2 instead.
    More information can be found Please login to see this link., under the top feature.
    This would be useful for optimisation and would mean rather than forcing a combo box property in all the extensions containing all the available languages, which if changed will not affect any other DarkEDIF extensions, MMF2 would be able to select a list of languages for the actions/conditions/expressions to be written in.

    Darkwire Software Lead Programmer (C++ & C#)
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  • You mean MMF2 doesn't already tell extensions what language it is using? I though that was how the inbuilt extensions changed language with MMF2...

    Working as fast as I can on Fusion 3

  • It only has 3 languages, English, French, and Japanese. And those are set by the resource file, so you have to compile 3 times more MFXs.

    Darkwire Software Lead Programmer (C++ & C#)
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  • Well, this change will ensure you only need one MFX for support of those three languages and a bit further.

    Darkwire Software Lead Programmer (C++ & C#)
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    Edited once, last by Simon (July 7, 2012 at 2:07 PM).

  • To clarify on my response, even if the extensions only had those three languages, this would centralise all the three languages to one MFX file as opposed to requiring recompilation for each language into a different MFX. This change will in turn allow extension updaters to work more efficiently with multilingual extensions (as the MFXs have to be built and distributed with different MFX names).

    Darkwire Software Lead Programmer (C++ & C#)
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  • That would be the content of my last post...
    If you don't see this request as having merit, you can delete this thread.

    Darkwire Software Lead Programmer (C++ & C#)
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