Create a wall-jump mechanic?

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  • Im trying to figure out the best way to create a solid wall-jump mechanic, just like in MegamanX for SNES.

    I am currently using the "Platform movement object" which is a real treat in contrast to the built-in clunky platform movement found in MMF2.

    My goal is to create a wall-jump mechanic that very much resembles that one of MegamanX. More specifically: when you jump towards a wall and keep pressing forward, the character slides down slowly from the wall. If you press jump again while sliding, the character jumps up, making it possible to climb large walls.

    I just tried the wall-jump mechanic in MegamanX on an emulator and it works really well. When wall-jumping, the character gets pushed out from the wall, and then in towards the wall again, creating a small gap between the character and the wall, before touching it again.
    Anyone have any tips of how I can achieve this?

    I've attached my .mfa file into this thread for you to have a look at. It is playable with both keyboard and/or gamepad. Arrowkeys to move, Z to jump, C to swing.

    P.S: you need to have Ultimate full-screen object and Platform movement object installed to be able to open the .mfa.


  • Hehe, I've got just the thing, but I'll need permission from the co-developer of the file first. ;)

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • You mean from me? Or someone else?
    Didn't quite get that :P
    Anyways, if its from me, you go it haha


    Definitely not you, it's me and someone else (the other guy I'm making it with would probably be able to tell that I'm referring to him (and I know it isn't you)).

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • ah, i got it. an example file?


    Yeah, but I need permission first (I've PMed the guy I'm working on the game/engine with, and I'm waiting for a response).

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • Okay, I've gotten permission! Now I just need to modify the file.

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • Okay, I've modified the file. Just so you know, if you want a full Megaman X engine, then I advise that you wait for me and someone else to be done on our project. ;) Anyway, I hope it helps!

    Files

    My Please login to see this link. (which I actually use), my Please login to see this link. (which I mostly don't use), and my Please login to see this link. (which I don't use anymore pretty much at all really). If there are awards for "'highest number of long forum posts", then I'd have probably won at least 1 by now. XD

  • thank you very much for the example file happygreenfrog! this helps alot.

    oh and btw, if any admin sees this, could you please change the name of this thread to "Questions about my sidescroller", so I can add future questions about my game into this thread?

  • oh and btw, if any admin sees this, could you please change the name of this thread to "Questions about my sidescroller", so I can add future questions about my game into this thread?

    We'll keep this thread the way it is, and then when you have new questions, please feel free to create new threads specifically for those issues so that the forum is easily searchable. :)

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