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Developer: Jonathan Brassaud / Falco
Type: Plates forms / Action / RPG
Support: PC/iOs/Android/XBox360
Language: English / French
Output: December 2013
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Please login to see this picture.Introduction Please login to see this picture.
Inexistence is a indy video game with retro atmosphere, aiming to be inspired by the biggest hits of the 16-bit era, like Castlevania, Mario, MegeMan, etc...
The game offers you to embody Hald, a young boy who has to go save his sister kidnapped.
He thus have to travel many different levels, and advance alternating phases of platforms, combat, and strategy, in order to complete his quest.
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Hald can move, run, jump, and attack enemies who will get in his way.
Each defeated enemy, he will receive experience points to increase his level and customize their skills.
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* Trophies / Achievements to unlock
* Multiple levels of difficulty
* Time Attack Mode with online ranking
* Shop, with many items to buy
* And many other surprises ...
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NEWS SCREENS SEPTEMBRE 2013
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This is an old video, is no longer current, but allows anyway to get an overall idea of the game
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Menu Game.
The game is almost over, but there are still some details to improve in order to offer an experience of the best Thurs
In addition, a contract is currently under discussion to export the game on Ouya.
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Special Thanks
Left Project : Romain DESMARECEAUX/Omegabowser And Jonathan PICQUES/RootKernel
My Girlfriend : who despite his total ignorance to the world of video games, is very interested in my work and give me some advice (pertinants. .. or not: 3)
Hu Lijin : For the future English translation
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I hope it will please you, and sorry for my English a little bit bad ...:p