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The unique option i see is the final example usin one active for each character.
One of the guys says:
"custom fonts would be placed in the /assets/fonts folder of the project."
With the experience of OUYA i edited the RuntimeAndroid.zip and created the folder /fonts in the /assets directory to include the .ttf files.
The code compile without problems but still the game is using the system font. And yes, i disabled the box "Use system font in text objects"
Edit1: Added the files also in the /assets main directory and still not work
Is any way to use truetype fonts (.ttf) in Android?