Hey guys!
So, I have some dialogues in my game, and every now and then I notice that some dialogue cuts very ugly to a new line:
"Plalala pla lplp plapla plaplapla
."
Little bit like that, so I could manually change the dialogue a little so it will always fit nicely, but I might add some translations in the end and that will surely cause some lining problems again.
Is there a way to automatically balance the lines, so it won't display only one letter in new line etc.? I'm using string object to display text.
Thanks!
- Jesse