Build 284.7 - pre-release version

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.
  • Hello,

    The build 284.7 (pre-release) is available in the Download Links post in the "Support Forums / Product Owner's Lounge / Fusion 2.5" forum. This should be the official version of the build 284.

    The CF 2.5 patch updates all the installed exporters, you do not need to reinstall them. The individual installers for the exporters are not provided for this build, maybe later.

    Please login to see this link.


    Important points

    - iOS applications: this build has new Retina 5.5 launch image properties, make sure you verify / modify them before building your iOS applications.

    - The new exporters are not compatible with the build 283. If you use the iOS exporter, after installing this build (or reinstalling the build 283) you must rebuild entirely your iOS projects previously built with the build 283, and not only the iOS CCI file, as the old iOS source files can't load the new CCI files created with the build 284. If you use external sub-applications, you have to rebuild the CCN files. If you develop extensions for Html5, Android, iOS, XNA you have to update the source code of the CF runtime in your projects if you use this version.

    - The Apply Impulse function has been modified to take the mass into account and behave the same way on all platforms. If you use this function you'll have to change the coefficient. Sorry for any inconvenience, we had no choice.

    - The runtimes have been optimized, but this doesn't mean you'll see a visible effect in your applications, as that depends on the functions you use and the ones that have been optimized on the platform you run your app onto.

    - This new build contains the limited version of the HTML5 explorer, if you haven't the full version of the HTML5 exporter already. This limited version has the same limitations as the ones of the free version of CF 2.5 (3 frames, 100 backdrop objects, 30 non-backdrop objects, 150 events, no global events nor behaviors).

    - And ... make backup copies of your MFA files before loading them with this version.

    If no issue specific to this build is reported, this version will become the next official version.

    If any major problem you can reinstall the build 283.5 or 284.6 (no need to uninstall first, just reinstall the patch of the build you want to reinstall).

    Let us know if any new problem, thanks!

    Yves.

  • Thank you for this awesome update like always. I want to ask if ClickTeam can please get the active picture to create backdrops on iOS and fix the problems with the Easing object. I've been a big supporter of your company and your software. I just have those two main issues that is holding up my development. I understand that you get busy at times with other things and I'm trying so hard to not be a burden and be impatient, but it's a bit hard on me at the current situation I'm in. If I sound like I'm begging I do apologize.. Thank you for your time and keep doing awesome updates!

    Current Projects:
    Please login to see this link., Goober's World, NDA Publisher Agreement

  • >> Easing is still not working

    Do you mean in iOS? Sorry, we had no time to check it and anyway this build is closed, we won't fix bugs unless they are new in this build.

    >> And did the updated Android Libs get implemented?

    What do you mean?

  • Thank you for this awesome update like always. I want to ask if ClickTeam can please get the active picture to create backdrops on iOS and fix the problems with the Easing object. I've been a big supporter of your company and your software. I just have those two main issues that is holding up my development. I understand that you get busy at times with other things and I'm trying so hard to not be a burden and be impatient, but it's a bit hard on me at the current situation I'm in. If I sound like I'm begging I do apologize.. Thank you for your time and keep doing awesome updates!

    Sorry for that, this build is now closed. There are tons of users, everyone has his own requests and we keep delaying the official release of this build because this user or this other one needs this optimization, that fix, etc. The next fixes or optimizations will be done in the build 285. We'll try to release a beta shortly.

  • >> Easing is still not working

    Do you mean in iOS? Sorry, we had no time to check it and anyway this build is closed, we won't fix bugs unless they are new in this build.

    >> And did the updated Android Libs get implemented?

    What do you mean?

    I sent you a PM

  • It's okay I know you're trying your best to please as many people as you can. I'll wait as patiently as I can. Thank you for the quick reply.

    Current Projects:
    Please login to see this link., Goober's World, NDA Publisher Agreement

  • Use my Please login to see this link. [ClickStore]! (or try the Please login to see this link.) >shameless plug< :D

    Please login to see this link. | Please login to see this link. | Please login to see this link. | Please login to see this link.

  • Hey SolarB,

    Great widget you have there, but my problem is that most of my games use the Easing Object so if I switch to your widget that would mean that I would have to redo code in which I don't have the budget and time for that. Thank you for the recommendation tho. :)

    Current Projects:
    Please login to see this link., Goober's World, NDA Publisher Agreement

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