Html5 Super Mario game keeps freezing

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  • I have a problem with my game freezing when I try to play it. It exports without any problems, however I am only able to play a couple of seconds before it freezes and sound continues to play. I have tried resizing the game, different browsers, removing sound effects, and dropping the graphic mode to different sizes. I have exported the game successfully to flash without any problems, but want to start taking advantage of the Html5 extension.

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  • It's because some objects with a "Ennemy" qualifier haven't a bouncing ball movement and you use the "bounce" action for this qualifier. The HTML5 exporter doesn't like this. This will be fixed in the next update.

    If you want to fix it in your version, edit Actions.js in data/runtime/html5, search for "function ACT_EXTBOUNCE()" and replace:

    if (pHo.rom != null)

    by

    if (pHo.rom != null && pHo.rom.rmMovement.bounce != null)

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