Crash after signing into Google Play Game Services

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  • Sorry for all of the posts, I thought it would be better to keep them all separate.

    If I do a new install of my app on my phone and open it for the first time, the Google Play Games pop-up will show and ask me to select an account to sign-in to. After signing in, the app crashes. But then I'm able to open the app a second time and have it all work no problem.

    Is anyone else experiencing this? Is there a fix for it?

    APK for testing: Please login to see this link.

  • I kind of experience a similar scenario before (similar not exact)...
    My app crashes with "Login with default account"
    so I use "LOG IN with ui box" instead...
    and then I don't use other Google play related stuff just yet... just the sign in part for that start frame...

  • As the Google Play Game Services Objects are purchased separately from the Android Exporter and Fusion, how will updates to these objects be done?

    I just did a bit of playing around with the settings on the GPG Connector object such as: checking/unchecking Automatically Login at Start, Log In with UI Box, Log In with default account. Building with beta 285.2k These are the results I got for each scenario:

    [ ] Automatically Login at Start
    Start of Frame: Log In with default account
    Result: Instant crash

    [ ] Automatically Login at Start
    Start of Frame: Log In with UI Box
    Result: UI Box comes up, Crash after logging in. App runs fine after re-opening. Viewing leaderboard and then closing it causes crash.

    [ ] Automatically Login at Start
    Start of Frame: (nothing)
    Result: No login to GPGS, pressing button to open leaderboard does nothing

    [x] Automatically Login at Start
    Start of Frame: Log In with default account
    Result: Instant crash

    [x] Automatically Login at Start
    Start of Frame: Log In with UI Box
    Result: UI Box comes up, after selecting my e-mail it prompts me to Create a gamer ID (Even though I'm already using this e-mail on GPGS), app crashes after signing in. App runs fine after re-opening. Viewing leaderboard and then closing it causes crash.

    [x] Automatically Login at Start
    Start of Frame: (nothing)
    Result: UI Box comes up, Crash after logging in. App runs fine after re-opening. Viewing leaderboard and then closing it causes crash.

  • can you explain more

    did you upload your beta or draft version to playstore?

    1./ yes it crash If you are not logged in, this error is now check it, ir comes from play games lib.

    di you follow this example

    help example search for an mfa called

    Test Play Games basic or Test play games for beta testing?

    Regards,


    Fernando Vivolo

    ... new things are coming ...

  • I haven't tired it as a beta version, so I've uploaded one last night and just tried it out now. It doesn't make any difference. Still crashes after logging in, and after exiting the leaderboard. My setup isn't really any different than the Test Play Games example, and it used to work just fine without crashing.

    This is the apk that's having the problems:
    Please login to see this link.

  • you need to upload to the play store, and make all steps to obtain you game project id , which is related to you signed certificate, did you do all theses steps?

    these steps are mentioned in the help of the GPG Connect description area, please confirm you did theses

    Regards,


    Fernando Vivolo

    ... new things are coming ...

  • Yes, The whole process of setting it up in the Google Play Developer Console under Game Services, getting the id number, linking the app, getting the SHA from the keystore file, setting up achievements and a leaderbaord, etc. I had previously completed all of those steps. An earlier version of my app has been live on the Google Play Store for the past few months, and it runs GPGS sign in, achievements, and leaderboard perfectly fine without any problems.

    Please login to see this link.

    I'm not sure where the problem lies, weather it's the exporter, the GPGS objects, my own settings, or something on Google's side. I'm still looking for ways to get it to not crash. I've noticed that viewing the leaderboard then exiting from the title screen causes a crash, but doing the same thing on the game over screen doesn't.

    The new version of the app I'm working on is not on the Play Store yet, but is uploaded as a beta. I don't want to publish it live if it crashes. The older version is there and works perfectly fine.

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