Hey! Does anyone have any tips and tricks on special effects they can share?
Here's what my effects look like in my game: Please login to see this link.
As you can tell, they look really bad...
So would anybody like to offer ways of implementing special effects either using animations, particles, or a combination, or some other way?
It would be great if anyone could post some mfa examples of special effects they have in their stash.
Note: I prefer not to use shaders or alpha channels and effects with hundreds of particles