Question about how to do Special Effects

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  • Hey! Does anyone have any tips and tricks on special effects they can share?

    Here's what my effects look like in my game: Please login to see this link.
    As you can tell, they look really bad...

    So would anybody like to offer ways of implementing special effects either using animations, particles, or a combination, or some other way?
    It would be great if anyone could post some mfa examples of special effects they have in their stash.


    Note: I prefer not to use shaders or alpha channels and effects with hundreds of particles

    Everytime I ask for help in the forums, I must help another member in the forums.<3

  • I like your effects XD (and the game looks quite interesting too!)

    Don't have many good hints on special FX as it's definitely not among my strengths,
    but some time ago I was suggested (I think by jn2002dk) TimelineFX software
    to create juicy particle effects (and more) and bake them into sprites
    (to obviously avoid additional CPU load)

    I purchased it, still never had real chance of use,
    though it looks pretty cool & quick, and would suggest taking a look:
    Please login to see this link.

    a selection of my Fusion examples can be found Please login to see this link.

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