No Sounds on Android Build ?

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  • Hey All,

    Before posted this thread, I looked over the forum and notice this problem is not new and if I understood it's solved but it seems to happen to me, let me try to explain:

    I have loaded a OGG music file to the start of the frame,
    and 2 more SFX when jumping and collide with object.
    The music is on a specific channel 1, the other effect on channel 2 and the last one on channel 3.

    Everything is OGG because if understood it's weight less and more friendly for Android so... yeah!


    Anyways,
    When running a PC test from Fusion (F8) it runs perfectly fine.
    But when I test it on my Tablet device there are no sounds, When I test it on my smartphone, no sounds...
    Best of all (from my other tests never failed yet) on the BlueStacks Emulator... still no sounds.

    Is there anything I may forgot to enable on the properties, maybe I missed something?
    Can you please direct me step-by-step how to fix this?

    Thanks ahead! :)

  • please post a small mfa to check here, also what device are you using for your test.

    are your sounds in the correct bitrate (quality 3 is good) and sample rate max 44100 (better keep it there)?

    ==================

    forgot to mention many devices doe snot play sample rate 48000 or above 44100 or lower that 22000

    Regards,


    Fernando Vivolo

    ... new things are coming ...

  • oh I didn't now that I need to use quality 3, I used 2 (Mid Quality) for even smaller size.

    But that wasn't the problem, as I explained also WAV didn't work on all Android devices, I even checked now on friend's device: LG G4 and the app works perfect but without sounds. The other devices I tested on were: Asus Tablet (not sure about the model), Galaxy S5 and Note 4.
    Everything works perfectly fine but no sounds... not from WAV or OGG 44,100

    I can't really post that MFA because it's a project I may keep working on so I can't share it's materials... But I've made a simple app to test it again with the same file (just one of them to make it simple).

    BUT unfortunately I'm not sure why... now I'm getting a black screen on the Android so I can't really test the sounds manually.
    * I did put an Extra sound at the Start of Frame... but I can't hear a thing.

    I'm only on the beginning of learning the Android Extension so everything is new to me even when I try following the Documents of the basic rules and tips, things are not that simple and easy to follow as I thought it may be...

    I have the feeling it's a general properties or something I need to do... maybe I forgot to enable something,
    But I don't think it's the OGG or WAV files. Y
    ou tell me...

    Simple Android File: Please login to see this attachment.
    (black screen on all Android Devices... not sure what I did wrong, works PERFECT on PC)

    I hope you can help me out here, Thanks ahead! :)

  • Thanks for the reply Fernando!

    So, I knew I did something wrong! and you got it, I now used the BROWSE button to load my OGG files on my game, and re-build it to test on the Android devices I've mentioned earlier....

    Still no sound, anything else I may missed? :(

    UPDATE:
    It works now, not sure what I did but I re-load the file and re-built and it WORKS!

    THANK YOU!


    * Another question:
    How do I remove a sample I didn't use on the editor? I don't see any delete or remove button.

    Edited once, last by Alon Dan (October 24, 2016 at 6:57 PM).

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