Posts by oasuke

Welcome to our brand new Clickteam Community Hub! We hope you will enjoy using the new features, which we will be further expanding in the coming months.

A few features including Passport are unavailable initially whilst we monitor stability of the new platform, we hope to bring these online very soon. Small issues will crop up following the import from our old system, including some message formatting, translation accuracy and other things.

Thank you for your patience whilst we've worked on this and we look forward to more exciting community developments soon!

Clickteam.

    Just to update, although I found a working method method for using Active Objects, I'd still like a proper extension according to my request. The active object method involves using a different animation sequence to load each new spritesheet in. You still have to "fill" up the amount of frames you want to use though.

    I'm willing to pay upward of $200+ depending on the functionality.

    Hello, I'm sure everyone is already aware of the various limitations involved with each external loading method. If not, I'll briefly list some reasons that make the current extensions unusable to me.

    The "Character Image" extension exists only in MMF2 Dev, so I have no way of testing how it works. I wouldn't mind an "update" of an older extension such as the Text Blitter or Animated Picture Object if the source code is available. If you do, here is what I'd like updated;

    Text Blitter - Scale/Rotation options.
    Animated Picture - Optimized for HWA.

    If that's not possible, then anything that has the same options as the Animated Picture Object would suffice. Feel free to ask me any questions.