They've added an additional zoom level (10%) and have fixed the margins, so that they are correctly adhered to regardless of zoom level. Not sure if there are any more changes than that.Volnaiskra Yesterday, 11:52 PM
The update list mentioned something about Frame Editor Zooming being improved.
...does that mean we'll finally get to zoom in & out just like we can on the Event Editor???
In H5 runtime, JoystickControl.js, line 157 & line 259 stopJoystick &...
Replace color is slow and it does replace colors from all objects because it alters the textures of it, hence why you can't undo if you turn two colors the same color.
In modern games this has to be...
Fonts are vector-based, so I don't know if what you want is possible. Even if a font is in a retro block style, the moment you scale it to where a line doesn't perfectly align with the monitor's...Volnaiskra Yesterday, 01:31 PM
I wonder if a feature could be added for a string object that disables that Anti analysing. I'd like to use some Retro pixel fonts in the project but on different sizes, they are all blurred. Simply...PixelABCD Yesterday, 12:00 PM
But the problem is that I can't use calculations that exceed a certain number? Say for example 999999999 + 999999999 + 999999999
I end up with a negative number