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  • Recent Forum Posts

    Janette5

    You had checked it last year - it was just not...

    You had checked it last year - it was just not resolved. I have an .apk from you dated 12 August 2021 - I just can't find the thread. But the outcome was, it worked correctly on your test devices,...

    Janette5 Today, 09:35 AM Go to last post
    wuxuechen

    How should I deal with this partition not to be collided

    I have solved this problem by myself, but I hope that future versions of fusions can automatically distinguish between upper and lower levels. This is not more simple. If there are more than 10-100...

    wuxuechen Today, 06:44 AM Go to last post
    wuxuechen

    It is not easier to automatically distinguish between upper and lower levels.

    It is not easier to automatically distin31650guish between upper and lower levels.

    wuxuechen Today, 06:31 AM Go to last post
    wuxuechen

    thank you! Although the problem has been solved,...

    thank you! Although the problem has been solved, I still don't understand why fusion25 doesn't automatically distinguish between upper and lower levels. It's not simpler.

    wuxuechen Today, 06:19 AM Go to last post
    wuxuechen

    thank you! Although the problem has been solved,...

    thank you! Although the problem has been solved, I still don't understand why fusion25 does

    wuxuechen Today, 06:18 AM Go to last post
    aenever

    Here's the fix :31649

    Here's the fix :31649

    aenever Today, 03:50 AM Go to last post
    aenever

    I would make a qualifier and add it to the button...

    I would make a qualifier and add it to the button layer objects (eg. apple). In condition 11 I would add mouse pointer is over (apple qualifier) and negate it. That should make it all work as...

    aenever Today, 03:12 AM Go to last post
    wuxuechen

    I click on the moving object on the upper layer,...

    I click on the moving object on the upper layer, but the moving object on the lower layer also accepts the click, which causes conflict. Even if fine collision is turned off, it still has no effect.

    wuxuechen Today, 02:54 AM Go to last post
    MechSoftGames

    Hello! Im still kinda struggling to make this...

    Hello!

    Im still kinda struggling to make this slender like mechanic where you look at an object and it triggers something. Has a demo been created?

    Thanks!

    MechSoftGames Yesterday, 10:26 PM Go to last post
    Fernando

    there are no changes in how navigation bar is...

    there are no changes in how navigation bar is handle, only that some command might not be recognized by all device, can you make a small mfa for me to check.

    Fernando Yesterday, 10:13 PM Go to last post
    Janette5

    Works now, thank you. --- I still have the...

    Works now, thank you.

    ---

    I still have the issue with the navigation / status bars that I also had in July 2021 - but did not have in the version before that.

    I have a button in my menu...

    Janette5 Yesterday, 07:54 PM Go to last post
    Fernando

    @Janette5 PM sent.

    @Janette5 PM sent.

    Fernando Yesterday, 06:17 PM Go to last post
  • Kisguri

    Everything Fusion Giveaway Contest 

    by
    Kisguri
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    Published on 11th December 2017 10:30 PM
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    Help us build up our social media & and enter yourself in to win some awesome Fusion giveaways! PLEASE SHARE! #MadeWithFusion #IWantToCreate ...
    Read More Read More

    The Reactor - December 2017 

    by
    Kisguri
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    Published on 27th November 2017 07:43 PM



    Join the Reactor!

    https://www.patreon.com/Clickteam

    The Reactor is Clickteam's new membership program that gives users free Clickstore Content, live streams, exclusive open ...
    Read More Read More

    The Reactor Stream - November 24th, 2017 

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    Kisguri
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    Published on 25th November 2017 09:02 PM



    In our new longer stream format we start building a cool inventory system from scratch!

    Part of "The Reactor" https://www.patreon.com/Clickteam ...
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    The Reactor Stream - November 17th, 2017 

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    Kisguri
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    Published on 18th November 2017 09:20 PM



    We take a look at the finished Level editor that is now available on Clickstore for Reactor members and then we play some #MadeWithFusion ...
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    Weirder Stuff Clickjam & #MadeWithFusion Bundle! 

    by
    Kisguri
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    Published on 21st October 2017 12:17 AM
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    It's 2017 and the users of Clickteam Fusion are still reeling from the excitement of last years Jam. Will this years jam rescue creativity and create bigger, cooler entries from our users...

    It's happening again...

    Some consider it "weird" that a development tool can allow you to create awesome games faster and with less work then ...
    Read More Read More

    The Reactor - October 2017 

    by
    Kisguri
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    Published on 1st October 2017 11:22 PM



    Join the Reactor!

    https://www.patreon.com/Clickteam

    A new month brings new content in the Reactor, Check out the video to see whats included!

    The Reactor is Clickteam's new membership program that ...
    Read More Read More

    The Reactor Stream - August 25th, 2017 

    by
    Kisguri
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    Published on 26th August 2017 06:25 PM

    The Reactor completed its first stream yesterday and we had a blast. We discussed how to build a simple RPG. We worked on map roaming, random battles and added a "Fire ...
    Read More Read More
    Page 3 of 11 FirstFirst Previous 1 2 3 4 5 ... Next LastLast
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