Your pseudocode should work, its how you would iterate over a 2d array and compare values. Without seeing your code, one possible culprit is how your array object is configured. Is it set to be a...
Pixelthief Today, 12:29 AMisometric coordinate conversion also involves the width/height of the map.
If you are tired of math you can just use the extension, it supports Windows & Android for now and I'm working on the H5...
I don't see why it wouldn't work, but here's my method...
NaitorStudios Yesterday, 06:46 PMI'm using the latest Build API(32), I downloaded the ones for my phones(19/26) but they just throws up errors and don't make an APK if I try and compile them. When I started messing with the android...
Korichu Yesterday, 06:16 PMI don't quite know how to translate the conversion into Clickteam Fusion stuff. That's probably one of the main sources of trouble here. I noticed that snapping to half the width and height of the...
Warguy555 Yesterday, 05:47 PMThanks.
Just tested it and it works fine now.
I have a 128 x 64 array, and I want to loop through and find the X & Y dimensions of every entry equal to a specific value. So for example if the array contained the number "7" at indexes (1,10),...
Colonial_Settler Yesterday, 03:13 PMWhat build API you are using? And what platform tool?
Fernando Yesterday, 02:20 PMYou can find the convert algorithm here:
https://github.com/pvcraven/isometric_test
And you can also use the getRealCoord/getGridCoord expression in this extension: ...
So, I have had a few issues trying to accomplish pixel isometric grid snapping. I seem to be screwing up some part of the calculation every time I try to do some semblance of grid snapping. I also...
Warguy555 Yesterday, 03:48 AM
Thanks NaitorStudios and Pixelthief. You were...
Thanks NaitorStudios and Pixelthief. You were right - my code was fine, it was a small oversight with the "type" of array the object was set to. Changed it from Text to Numbers and it worked right...
Colonial_Settler Today, 12:19 PM