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  1. Check out the new @mentions and Tagging Feature!
    We're testing a feature out on the forums, user @mentions (Twitter style). You can also tag users on a post/thread at the top of each page.
    Please have a play and PM Simon or post here if you experience any issues.
  • Recent Forum Posts

    durdgeo

    Another Odd Crash On Start-Of-Frame

    On start-of-frame I'm getting a similar crash to the one I got last time.
    Randomly, albeit more frequently than the last crash, I get this:
    5 -1 22:50:03 *** Crash occured in the...

    durdgeo Today, 07:13 AM Go to last post
    aenever

    When you select the movement of your active to...

    When you select the movement of your active to path, in the actives properties - select edit path. Then choose - new line for each line of the square you're after. You should also choose loop the...

    aenever Today, 07:03 AM Go to last post
    Cobra

    Admittedly, I guess Xcode shouldn't be vital. I...

    Admittedly, I guess Xcode shouldn't be vital. I used to use a handy app called AppPrep that took care of the signing, packaging and app icon replacement. Although now long dead... perhaps there is...

    Cobra Today, 06:56 AM Go to last post
    Cobra

    Thank you for responding SevenSails, I'm trying...

    Thank you for responding SevenSails, I'm trying to build it for the Mac App Store.
    Unfortunately if I enable automatically manage signing, it forces it to change to Development.
    Either way though,...

    Cobra Today, 06:44 AM Go to last post
    RobbyRotten

    This Is Amazing, but I can't figure out how you...

    This Is Amazing, but I can't figure out how you did this?
    How did you do it?

    How did you manage to get them to connect?, Thanks for this aenever

    RobbyRotten Today, 05:37 AM Go to last post
    aenever

    Yes is possible, here's an example:29906

    Yes is possible, here's an example:29906

    aenever Today, 05:17 AM Go to last post
    RobbyRotten

    Path Movement that is continuous

    Hi I was wondering if it's possible to make a path movement that is continuous, for example a path with 4 nodes in a square shaped sequence, that doesn't end.

    RobbyRotten Today, 04:37 AM Go to last post
    RobbyRotten

    Worked Thanks Heaps! :)

    Worked Thanks Heaps! :)

    RobbyRotten Today, 04:35 AM Go to last post
    chrilley

    I know it's not what you're asking for but you...

    I know it's not what you're asking for but you could try your luck with the rather new SDL Joystick Extension instead of the outdated Joystick 2 object. I haven't tried a Switch controller with it...

    chrilley Today, 02:14 AM Go to last post
    aenever

    You could also look at this post, it should be...

    You could also look at this post, it should be able to do what you're after with a bit of exploring the code:...

    aenever Today, 12:57 AM Go to last post
    JumpUp_Games

    Looking for Clickteam Developer

    Looking to pay a Clickteam developer for one small project. It's for point and click movement for the player, avoiding obstacles, and for enemy to find and surround player while also avoiding...

    JumpUp_Games Yesterday, 11:41 PM Go to last post
    Graystripe2000

    Nevermind, yes. Is there a list of supported...

    Nevermind, yes. Is there a list of supported controllers?

    Graystripe2000 Yesterday, 11:38 PM Go to last post
  • Kisguri

    Everything Fusion Giveaway Contest 

    by
    Kisguri
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    Published on 11th December 2017 11:30 PM
    Article Preview



    Help us build up our social media & and enter yourself in to win some awesome Fusion giveaways! PLEASE SHARE! #MadeWithFusion #IWantToCreate ...
    Read More Read More

    The Reactor - December 2017 

    by
    Kisguri
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    Published on 27th November 2017 08:43 PM



    Join the Reactor!

    https://www.patreon.com/Clickteam

    The Reactor is Clickteam's new membership program that gives users free Clickstore Content, live streams, exclusive open ...
    Read More Read More

    The Reactor Stream - November 24th, 2017 

    by
    Kisguri
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    Published on 25th November 2017 10:02 PM



    In our new longer stream format we start building a cool inventory system from scratch!

    Part of "The Reactor" https://www.patreon.com/Clickteam ...
    Read More Read More

    The Reactor Stream - November 17th, 2017 

    by
    Kisguri
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    Published on 18th November 2017 10:20 PM



    We take a look at the finished Level editor that is now available on Clickstore for Reactor members and then we play some #MadeWithFusion ...
    Read More Read More

    Weirder Stuff Clickjam & #MadeWithFusion Bundle! 

    by
    Kisguri
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    Published on 21st October 2017 01:17 AM
    Article Preview

    It's 2017 and the users of Clickteam Fusion are still reeling from the excitement of last years Jam. Will this years jam rescue creativity and create bigger, cooler entries from our users...

    It's happening again...

    Some consider it "weird" that a development tool can allow you to create awesome games faster and with less work then ...
    Read More Read More

    The Reactor - October 2017 

    by
    Kisguri
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    Published on 2nd October 2017 12:22 AM



    Join the Reactor!

    https://www.patreon.com/Clickteam

    A new month brings new content in the Reactor, Check out the video to see whats included!

    The Reactor is Clickteam's new membership program that ...
    Read More Read More

    The Reactor Stream - August 25th, 2017 

    by
    Kisguri
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    Published on 26th August 2017 07:25 PM

    The Reactor completed its first stream yesterday and we had a blast. We discussed how to build a simple RPG. We worked on map roaming, random battles and added a "Fire ...
    Read More Read More
    Page 3 of 11 FirstFirst Previous 1 2 3 4 5 ... Next LastLast
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