This one if from a stand-alone application built with the "compress the runtime" option with the build 292 or below, you can remove it but that won't change anything for your issue.
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This one if from a stand-alone application built with the "compress the runtime" option with the build 292 or below, you can remove it but that won't change anything for your issue.
It seems that ActiveSystemBox Object does ignore "Replace end by "..." if too long" for Multi-Line in Windows/iOS/Android.
It works in ASB Preview (Setup Active Box object). Would be awesome if this feature would work as expected, thanks!
feature suggestion:
search object by name in debugger
Hi Yves, i am stuck to version 293.1, cant update anymore from Passport! i need versions 293.2+ to update my games!
@trigonom Forum -> Support Forums -> Product Owner's Lounge -> Owner's Lounge: Fusion 2.5 -> Download links
Standalone updates are always there.
the newest version is only 293.1!
@NaitorStudios I just finded, thank you
Update: build 293.10 is now an official version (no need to re-download it if you've installed the beta version already, no change).
Cool! nice new competitions btw, especially The Matric one X)
Just updated and everything seems to be working great so far except for one small thing. There is a small issue with the 'Save / Load Frame Position' actions. If I save the frame position, increase the width and / or height of the frame, and then load the frame position, the frame will not (on the first attempt) be reset to the dimensions that it had at the time that I saved the frame position. In order to make it load the correct frame dimensions, the 'load frame position' action needs to be run twice. The first time it loads it seems to load everything except the frame dimensions, and the second time it loads everything including the dimensions.
So for example if I start with a frame that is 3000 width and 2000 height, save the position, increase the frame dimensions to 4000 width and 4000 height, and then load the frame position, the dimensions will still both be 4000 and not get loaded back to 3000x2000. Upon loading the frame position a second time, it works correctly and resets the dimensions to 3000x2000.
Regardless of that, excellent update(s)! I've been holding off on updating since 292.26 so there's quite a lot of nice new things to try out now.:)