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Thread: Player Object Sticks To Obstacle And Animations Get Messed Up

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Question Player Object Sticks To Obstacle And Animations Get Messed Up

    I am trying to go through a platformer tutorial with my own assets, however I am running in to issues I am using the platformer object

    When I move there is a stutter or a stickiness and it appears that the animation goes one frame into the jump animation.
    Also noted that when you land the player appears to sink in to the backdrop2 a bit

    I have tried unchecking Use Fine Detection
    Tried using backdrop2 as a platform and an obstacle.
    I have searched all over and can't seem to find any info on this

    https://www.dropbox.com/s/6wqdvcvdqi...JTime.mfa?dl=0

  2. #2
    Clicker Fusion 2.5 (Steam)

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    No one? I really want to use fusion but I can't get past this point.

  3. #3
    Clicker Fusion 2.5 (Steam)

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    And back too construct

  4. #4
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
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    Hi Lee. I'm going to have a look if your character when idle is stuttering it's most likely a change in the hot spot. One way to combat this is to have all your animations the same size and choose the top left corner for the hot spot. Then if you have to resize it's still in the right spot. If I can fix it I'll post a link

    Also you should make your player a square active and make it invisible and place your character skin over your hidden square active. It makes for better collision detection.

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
    aenever's Avatar
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    Ok, all done see what you think

    https://www.dropbox.com/s/yezskmuiz8...fixed.mfa?dl=0

    I'll keep the link active for a month at least, yet I do tend to rotate my dropbox items due to the size limit.

  6. #6
    Clicker Fusion 2.5 (Steam)

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    Quote Originally Posted by aenever View Post
    Hi Lee. I'm going to have a look if your character when idle is stuttering it's most likely a change in the hot spot. One way to combat this is to have all your animations the same size and choose the top left corner for the hot spot. Then if you have to resize it's still in the right spot. If I can fix it I'll post a link

    Also you should make your player a square active and make it invisible and place your character skin over your hidden square active. It makes for better collision detection.
    Thank you very much for your assistance. I do appreciate very much

  7. #7
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D Module
    aenever's Avatar
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    No problem at all

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