When working on the Android version of my game, I'm finding that the game crashes pretty much every time a Physics Rope has been created in the game. Through a lot of trial and error, it seems it's whenever the game destroys the Physics object when leaving the frame. When the game leaves the frame and destroys the Physics object with a Physics Rope active the game won't crash.

I had a similar problem with the iOS version of the game and Yves sent me a fix where he sent me the iOS runtime from 285.4 and that took eliminated the crashing from that version. Is there an Android runtime fix for this issue?