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Thread: Wierd Bug? - Object created but doesn't exist?

  1. #1
    Clicker

    Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module

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    Wierd Bug? - Object created but doesn't exist?

    Ok guys, here's the deal.

    I have a casket that's SUPPOSED to generate skeletons. The casket is on an AI chain that loops an alternate value from 1-200. At 45, it's supposed to make a skeleton through the create new object action. It doesn't appear to, HOWEVER, my count of skeleton objects goes up, but the active never appears. Even stranger, when I change the condition from "AI Value = 45" to "User clicks the right mouse button" it works perfectly, with the skeleton appearing as it should. The Alterable value = 45 event is firing, as other action added to this condition work fine.

    Does anyone have any clue what's going on here? This is infuriating.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)
    schrodinger's Avatar
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    Any chance your skeleton is placed somewhere away from screen by some action in that loop?

    Can't tell without seeing the code, but a couple mixed ideas to try and debug:

    trim down the code to this very event, make it run just one time, and add the newly created skeleton to the debugger,
    so you can see where it is (x,y position) and its values (say you have some value doing something you wouldn't like to do)

    add an action like "upon pressing spacebar -- make skeleton reappear" (say you have something that makes it invisible)

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