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Thread: Bad/Weird Frame Rate issues?

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Sinclairian's Avatar
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    Bad/Weird Frame Rate issues?

    Not going to bug box this because I'm not totally sure if it's a bug or not but I'm getting some serious bad frame rate issues when exporting to android. I'm not doing too much in the terms of the game, the debugger shows it 90-100 actives to 30-40mb. I've tried everything on these boards to reduce the lag and still when testing on my phones, there'd be pockets of "lag spikes" and when I've tested it on my partners phone, (which is a newer model of mine) the frame rate drops by about 15! I find that the lag happens a little bit after playing the game (not straight away.) Also the game lags a lot when the level is "vertical" and not horizontal.

    No idea why this is happening as when exporting the same type of engine to flash, it works fine. (And I know flash is usually a lot more unstable when it comes to frame rates and optimisation.)

    Any thoughts?

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    rosse119's Avatar
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    Android is a real pain at times. I did a little video on it that might help (although it's poorly edited) https://youtu.be/JM4EN37tubU

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