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Thread: Finding object or alterable value references in code

  1. #1
    Clicker Fusion 2.5 MaciOS Export Module
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    Finding object or alterable value references in code

    This is a question about the tool, not game coding. My game is getting large. I'd like to find all the places where I use a particular alterable value/string of an object. Or sometimes all the places where I use the object. I can click on an object in the Event editor column headers to see all actions I've written on that object (which is nice!), but it doesn't show me things like where I've used a value in another object's action.

    This is a related question: is there any way to export the game code as text?
    Thanks!

  2. #2
    Clicker Fusion 2.5 MaciOS Export Module
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    Oops, I'm wrong! Selecting an object in the Event editor header does actually include lines where that object is referenced somewhere else.
    I'd still like a way to find references to a particular alterable value/string.
    And a way to export the game code as text.

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Assuming you name all of your values/strings, you can always just use ctrl-f to find them all (remember to open any closed groups first)

    There's no way to export code to text, that I know of. Though of course the event list editor lets you see your code in more or less text form.

  4. #4
    Clicker Fusion 2.5 MaciOS Export Module
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    Thanks for the Ctrl-f tip; that's helped a lot.
    Shame about the text export. It would really be useful with source control. Right now I don't know any way to diff two versions to see my changes

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