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Thread: Can't get the resolution right with my game when exported to HTML5 and other issues

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    Can't get the resolution right with my game when exported to HTML5 and other issues

    I am exporting a game to HTML5, but I can't get the .html file to load so that the browser window doesn't move when I use the cursors to select options in a menu. Like in a Flash application whose window is independent of that of the browser's window.

    Also, I can't reduce the resolution so that the game is running in a small window, in HTML5. In Flash it is straight foreward but not when exporting to HTML5. It uses always the normal scale/resolution of the objects.

    I'm attaching a file as an example.

    AEISStest.zip

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    I have quite figured out how to avoid the up/down arrows scrolling the window either.

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    Here seems to be a solution but I don't know where in the .html file to put these codes.

    http://stackoverflow.com/questions/8...-users-browser

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    The other issue is how can I reduce the resolution. It seems that it is always the same, only thing that changes is the canvas size..

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