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Thread: Delayed Damage Counters - Mobile Compatible

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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Delayed Damage Counters - Mobile Compatible

    This is a simple and easily customizable example with delayed damage counters..

    What is delayed damage? Let's say you attack an enemy 3 times in quick succession. Instead of showing the individual hits (which can cause lag on mobile devices if there is a lot going on) it will show the total combined damage

    I hope this is useful. If there is a feature you want added, let me know and I will add it in the example!
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    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Here is a video of the damage counters working on a mobile device

    https://twitter.com/PhySixBREAK/stat...44884049997824

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    UPDATE - Bug Fix

    Fixed a bug that was causing counter objects to be destroyed early. Please use this example instead
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