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Thread: Active is going up like it's colliding with air

  1. #1
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    Exclamation Active is going up like it's colliding with air

    I really don't know how to explain my problem.I'm new to clickteam fusion,but i've never seen something like this before.The active(The player)It's just going up like he is colliding with the air,instead of walking in the ground.Please,i need someone to help me.Here's the download link: https://www.mediafire.com/file/ldfv9...4r/Problem.mfa
    When you open the game,there's a menu.Just press up or down and Enter.

  2. #2
    Clicker Fusion 2.5 MaciOS Export Module
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    Shadoku's Avatar
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    Delete/change event 35, you're telling the PMO to check for collision with an obstacle, but you don't have any further conditions. You always need to have at least one more check (for instance, player is overlapping an obstacle, or an enemy) when telling the PMO to check for collisions.

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