User Tag List

Results 1 to 1 of 1

Thread: Basic enemy AI (agro stance + slash)

  1. #1
    Clicker Fusion 2.5
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    PixelABCD's Avatar
    Join Date
    Apr 2014
    Posts
    224
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)

    Basic enemy AI (agro stance + slash)

    I created fast sample for enemy that can warn you with stance and if you dont do action (dodge or any other) it slash you.
    Movement of player is 8direction, could be done better way. Hope this will help someone.

    Attached files Attached files

Similar Threads

  1. Basic Enemy A.I tutorial
    By Sparckman in forum Guides, Tutorials, Examples, Widgets
    Replies: 0
    Last Post: 5th August 2016, 12:49 AM
  2. Changing my stance a bit
    By natrey in forum Fusion 2.5
    Replies: 1
    Last Post: 27th May 2016, 10:50 PM
  3. Basic Enemy Spaceship side shooter AI example
    By 300happy in forum File Archive
    Replies: 1
    Last Post: 20th August 2012, 08:47 PM
  4. Basic Enemy Random Movement AI
    By silentvenom7 in forum Multimedia Fusion 2 - Technical Support
    Replies: 4
    Last Post: 1st June 2012, 02:02 PM
  5. fastloops for basic enemy controll (platformer)
    By BrashMonkey in forum File Archive
    Replies: 39
    Last Post: 26th July 2010, 05:59 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •