User Tag List

Results 1 to 3 of 3

Thread: [WIP] Project SALVAGE development (Console/PC)

  1. #1
    No Products Registered

    Join Date
    Oct 2015
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [WIP] Project SALVAGE development (Console/PC)

    Hey everyone, today I'd like to show you my progress on a class based top down shooter that I made named, Project SALVAGE.

    A short run down of the story:
    It's the year 2065, and Zombie Apocalypse has out broken. The United States added a branch to the military called Project SALVAGE formed by members of the Marines and the S.W.A.T. Team. The idea is they send a team of 5[?] soldiers to a civilian's area via helicopter, fight their way to the civilians shelter and then fight their way back to the helicopter to fly the civilian back to safety.

    There will be 5 different classes with different roles.

    Here's a VERY short clip of gameplay that I have so far. I look forward to updating you all on the progress.

    (Most of the art right now is a placeholder)

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    rosse119's Avatar
    Join Date
    Dec 2012
    Posts
    473
    Mentioned
    3 Post(s)
    Tagged
    0 Thread(s)
    I look forward to seeing how this progresses.

  3. #3
    No Products Registered

    Join Date
    Oct 2015
    Posts
    6
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)


    This is the second update for the progress. Now you're able to pick from 3 classes with varying range. This video also shows the sniper camera mechanic that can be toggled by pressing right analog.

Similar Threads

  1. Replies: 2
    Last Post: 11th March 2015, 06:24 PM
  2. Help for development
    By Fernando in forum Android Export Module Version 2.0
    Replies: 4
    Last Post: 30th April 2013, 07:23 PM
  3. Getting started with XNA development
    By DavidN in forum XNA Export Module Version 2.0
    Replies: 9
    Last Post: 6th September 2012, 07:50 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •