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Thread: Misunderstanding with the order of checking values

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    Clicker Fusion 2.5 (Steam)

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    Question Misunderstanding with the order of checking values

    Hello! I made a project in which I create enemy and detector at a given point during the start of the frame. When the player touches detector enemy is destroyed. But I do not understand why if I check first detector and then enemy, my condition does not work, but it's work if I check enemy first and then detector. Line 10 of screen. What do I need to know?
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