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Thread: Shadow Object work in HWA!

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    Crian's Avatar
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    Wink Shadow Object work in HWA!

    Hey guys, I was playing around with the Shadow Object and I just discover that it work even in HWA with a limitation, the Alpha channel doesn't work.
    But for the rest it run very well
    In order to let it work you've just to add this simple code line:
    - only on action when event loop
    - Set RGB coefficient to GetRGB(1, 0, 0)
    That's it!
    I've attached an example file, check it out!
    Cheers

    https://clickstore.clickteam.com/shadow-object?search=shadow
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    So, without the alpha channel, do you mean the shadow is solid black? Or perhaps it's translucent but single-color (ie. without softened edges)? Sorry, I haven't got the object to answer the questions myself

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    It's solid black, but you can use a few more tricks:
    1- you can put the shadow aobject in a layer with the Alpha blending on.
    2- If you select the object and set the bloom effect shader to on, the shadow will become transparent. This strange behavior must be tested more deeply.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    I found out how to fix it, everything work, even the "transparency", check the new file 1.0.
    For who doesn't have the extension I attached an exe file.
    For what I've tested it seems to work very well.
    Attached files Attached files

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