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Thread: 2.5d Jumping example help

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    2.5d Jumping example help

    So I'm trying to make my character jump on top of objects in 8 directional movement.

    I found some examples of 2.5d jumping but when I try them out on my build it seems that the jump is always longer when jumping in the +Y direction.

    Here's a screenshot of the example of the jump code, the example mfa(beatmup) and my mfa:

    I'd appriciate if there's someone who knows a better way to do this and could point me in the right directions. Thanks
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  2. #2
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export Module

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    Quote Originally Posted by Swiff View Post
    So I'm trying to make my character jump on top of objects in 8 directional movement.

    I found some examples of 2.5d jumping but when I try them out on my build it seems that the jump is always longer when jumping in the +Y direction.

    Here's a screenshot of the example of the jump code, the example mfa(beatmup) and my mfa:

    I'd appriciate if there's someone who knows a better way to do this and could point me in the right directions. Thanks

    I forgot to compensate for the loop movement, it seems to have solved the issue.

    For anyone intrested I'll post What I missed to do:
    Images attachées Images attachées

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